![]() Mario's life energy slowly diminishes while underwater, representing how long he can hold his breath. The player can pick up and carry certain items, an ability which is used to solve various puzzles, and swim underwater at various speeds. There are also special maneuvers, such as wall jumping-jumping from one wall to another in rapid succession to reach areas that would otherwise be too high. Special jumps can be executed by combining a regular jump with other actions, including the double and triple jumps (jumping two and three times in a row, respectively), long jump and backflip. The player can make Mario walk, run, jump, crouch, crawl, swim, climb, kick, or punch using the game controller's analog stick and buttons. Mario's abilities in Super Mario 64 are far more diverse than those of previous Mario games. When the player has the Wing Cap equipped, cannons can be used to reach high altitudes or fly across most levels quickly. After entering a cannon, Mario can be shot out to reach distant places. Some courses contain cannons that Mario can access by speaking to a pink Bob-omb Buddy. The Wing Cap allows Mario to fly the Metal Cap makes him immune to most damage, allows him to withstand wind, walk underwater, and be unaffected by noxious gases and the Vanish Cap renders him partially immaterial and allows him to walk through some obstacles such as wire mesh, as well as granting invulnerability to some forms of damage. There are three special cap power-ups appear in certain areas on many stages. There are many hidden mini-courses and other secrets to the game, most containing extra stars required for the full completion of the game. The player unlocks doors in the castle with keys obtained by defeating Bowser in special courses. As more stars are collected, more areas of the castle hub world become accessible. These challenges include defeating a boss, solving puzzles, racing an opponent, and gathering coins. The player gathers stars in each course some stars only appear after completing certain tasks, often hinted at by the name of the course. The worlds are filled with enemies that attack Mario, as well as friendly creatures that provide assistance, offer information, or ask a favor (such as pink "peace-loving" Bob-omb Buddies). Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. Super Mario 64 is a 3D platformer where the player controls Mario through several courses. Ĭourses like Whomp's Fortress require the player to navigate chasms The title is acclaimed by many critics and fans as one of the greatest and most revolutionary video games of all time. The game has left a lasting impression on 3D game design, particularly notable for its use of a dynamic camera system and the implementation of its 360-degree analog control. While doing so, it still preserves many gameplay elements and characters of earlier Mario games. In the evolution from two dimensions to three, Super Mario 64 places an emphasis on exploration within vast worlds that require the player to complete multiple diverse missions, in addition to the occasional linear obstacle courses as in traditional platform games. The game established a new archetype for the 3D genre, much as Super Mario Bros. did for 2D sidescrolling platformers. As one of the earlier three-dimensional (3D) platform games, Super Mario 64 is based on open world playability, degrees of freedomthrough all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. In the game, Mario explores Princess Peach's castle and must rescue her from Bowser. An enhanced remake called Super Mario 64 DS was released for the Nintendo DS in 2004. It is the best-selling game on the Nintendo 64, with more than eleven million copies sold. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Along with Pilotwings 64, it was one of the launch titles for the console. Super Mario 64 (Japanese: スーパーマリオ64 Hepburn: Sūpā Mario Rokujūyon ?) is a 1996 platform video game developed and published by Nintendo for the Nintendo 64. Collect the Caps.North American box art depicting Mario flying with a winged cap in front of Princess Peach's castle.The Manta Ray's Reward (5th Star, N64) (7th Star, DS).Free Flying For 8 Red Coins (5th Star, N64) (7th Star, DS).Elevator Tour in the Volcano (N64)/ Inside the Volcano.Metal-Head Mario Can Move! (N64)/ Metal-Head Wario Can Move (DS).Switch Star of Cool, Cool Mountain (DS).Wall Kicks Will Work (N64)/ Mario's Super Wall Kick (DS).Toad, Mario, and Princess Peach in the ending ![]()
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